Added NightAlert project for travel kit
This commit is contained in:
72
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/AckImpl.cs
vendored
Normal file
72
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/AckImpl.cs
vendored
Normal file
@@ -0,0 +1,72 @@
|
||||
using System;
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public class AckImpl : IAck
|
||||
{
|
||||
private readonly Action fn0;
|
||||
private readonly Action<object> fn1;
|
||||
private readonly Action<object, object> fn2;
|
||||
private readonly Action<object, object, object> fn3;
|
||||
private readonly Action<object, object, object, object> fn4;
|
||||
|
||||
public AckImpl(Action fn)
|
||||
{
|
||||
fn0 = fn;
|
||||
}
|
||||
|
||||
public AckImpl(Action<object> fn)
|
||||
{
|
||||
fn1 = fn;
|
||||
}
|
||||
|
||||
public AckImpl(Action<object, object> fn)
|
||||
{
|
||||
fn2 = fn;
|
||||
}
|
||||
|
||||
public AckImpl(Action<object, object, object> fn)
|
||||
{
|
||||
fn3 = fn;
|
||||
}
|
||||
|
||||
public AckImpl(Action<object, object, object, object> fn)
|
||||
{
|
||||
fn4 = fn;
|
||||
}
|
||||
|
||||
public void Call(params object[] args)
|
||||
{
|
||||
if (fn0 != null)
|
||||
{
|
||||
fn0();
|
||||
}
|
||||
else if (fn1 != null)
|
||||
{
|
||||
var arg0 = args.Length > 0 ? args[0] : null;
|
||||
fn1(arg0);
|
||||
}
|
||||
else if (fn2 != null)
|
||||
{
|
||||
var arg0 = args.Length > 0 ? args[0] : null;
|
||||
var arg1 = args.Length > 1 ? args[1] : null;
|
||||
fn2(arg0, arg1);
|
||||
}
|
||||
else if (fn3 != null)
|
||||
{
|
||||
var arg0 = args.Length > 0 ? args[0] : null;
|
||||
var arg1 = args.Length > 1 ? args[1] : null;
|
||||
var arg2 = args.Length > 2 ? args[2] : null;
|
||||
fn3(arg0, arg1, arg2);
|
||||
}
|
||||
else if (fn4 != null)
|
||||
{
|
||||
var arg0 = args.Length > 0 ? args[0] : null;
|
||||
var arg1 = args.Length > 1 ? args[1] : null;
|
||||
var arg2 = args.Length > 2 ? args[2] : null;
|
||||
var arg3 = args.Length > 3 ? args[3] : null;
|
||||
fn4(arg0, arg1, arg2, arg3);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
8
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/IAck.cs
vendored
Normal file
8
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/IAck.cs
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public interface IAck
|
||||
{
|
||||
void Call(params object[] args);
|
||||
}
|
||||
}
|
||||
74
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/IO.cs
vendored
Normal file
74
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/IO.cs
vendored
Normal file
@@ -0,0 +1,74 @@
|
||||
using System.Collections.Immutable;
|
||||
using Quobject.EngineIoClientDotNet.Modules;
|
||||
using System;
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public class IO
|
||||
{
|
||||
private static readonly ImmutableDictionary<string, Manager> Managers = ImmutableDictionary.Create<string, Manager>();
|
||||
|
||||
/// <summary>
|
||||
/// Protocol version
|
||||
/// </summary>
|
||||
public static int Protocol = Parser.Parser.protocol;
|
||||
|
||||
private IO()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public static Socket Socket(string uri)
|
||||
{
|
||||
return Socket(uri, null);
|
||||
}
|
||||
|
||||
public static Socket Socket(string uri, Options opts)
|
||||
{
|
||||
return Socket(Url.Parse(uri), opts);
|
||||
}
|
||||
|
||||
public static Socket Socket(Uri uri)
|
||||
{
|
||||
return Socket(uri, null);
|
||||
|
||||
}
|
||||
public static Socket Socket(Uri uri, Options opts)
|
||||
{
|
||||
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
if (opts == null)
|
||||
{
|
||||
opts = new Options();
|
||||
}
|
||||
|
||||
Manager io;
|
||||
|
||||
if (opts.ForceNew || !opts.Multiplex)
|
||||
{
|
||||
log.Info(string.Format("ignoring socket cache for {0}", uri.ToString()));
|
||||
io = new Manager(uri, opts);
|
||||
}
|
||||
else
|
||||
{
|
||||
var id = Url.ExtractId(uri);
|
||||
if (!Managers.ContainsKey(id))
|
||||
{
|
||||
log.Info( string.Format("new io instance for {0}", id));
|
||||
Managers.Add(id, new Manager(uri, opts));
|
||||
|
||||
}
|
||||
io = Managers[id];
|
||||
}
|
||||
return io.Socket(uri.PathAndQuery);
|
||||
}
|
||||
|
||||
|
||||
public class Options : Client.Options
|
||||
{
|
||||
|
||||
public bool ForceNew = true;
|
||||
public bool Multiplex = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
76
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/IO_net35.cs
vendored
Normal file
76
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/IO_net35.cs
vendored
Normal file
@@ -0,0 +1,76 @@
|
||||
|
||||
|
||||
using System.Collections.Concurrent;
|
||||
using Quobject.EngineIoClientDotNet.Modules;
|
||||
using System;
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public class IO
|
||||
{
|
||||
private static readonly ConcurrentDictionary<string, Manager> Managers = new ConcurrentDictionary<string, Manager>();
|
||||
|
||||
/// <summary>
|
||||
/// Protocol version
|
||||
/// </summary>
|
||||
public static int Protocol = Parser.Parser.protocol;
|
||||
|
||||
private IO()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public static Socket Socket(string uri)
|
||||
{
|
||||
return Socket(uri, null);
|
||||
}
|
||||
|
||||
public static Socket Socket(string uri, Options opts)
|
||||
{
|
||||
return Socket(Url.Parse(uri), opts);
|
||||
}
|
||||
|
||||
public static Socket Socket(Uri uri)
|
||||
{
|
||||
return Socket(uri, null);
|
||||
|
||||
}
|
||||
public static Socket Socket(Uri uri, Options opts)
|
||||
{
|
||||
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
if (opts == null)
|
||||
{
|
||||
opts = new Options();
|
||||
}
|
||||
|
||||
Manager io;
|
||||
|
||||
if (opts.ForceNew || !opts.Multiplex)
|
||||
{
|
||||
log.Info(string.Format("ignoring socket cache for {0}", uri.ToString()));
|
||||
io = new Manager(uri, opts);
|
||||
}
|
||||
else
|
||||
{
|
||||
var id = Url.ExtractId(uri);
|
||||
if (!Managers.ContainsKey(id))
|
||||
{
|
||||
log.Info( string.Format("new io instance for {0}", id));
|
||||
Managers.TryAdd(id, new Manager(uri, opts));
|
||||
|
||||
}
|
||||
io = Managers[id];
|
||||
}
|
||||
return io.Socket(uri.PathAndQuery);
|
||||
}
|
||||
|
||||
|
||||
public class Options : Client.Options
|
||||
{
|
||||
|
||||
public bool ForceNew = true;
|
||||
public bool Multiplex = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
550
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Manager.cs
vendored
Normal file
550
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Manager.cs
vendored
Normal file
@@ -0,0 +1,550 @@
|
||||
using System.Collections.Immutable;
|
||||
using Quobject.EngineIoClientDotNet.ComponentEmitter;
|
||||
using Quobject.EngineIoClientDotNet.Modules;
|
||||
using Quobject.EngineIoClientDotNet.Thread;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public class Manager : Emitter
|
||||
{
|
||||
public enum ReadyStateEnum
|
||||
{
|
||||
OPENING,
|
||||
OPEN,
|
||||
CLOSED
|
||||
}
|
||||
|
||||
public static readonly string EVENT_OPEN = "open";
|
||||
public static readonly string EVENT_CLOSE = "close";
|
||||
public static readonly string EVENT_PACKET = "packet";
|
||||
public static readonly string EVENT_ERROR = "error";
|
||||
public static readonly string EVENT_CONNECT_ERROR = "connect_error";
|
||||
public static readonly string EVENT_CONNECT_TIMEOUT = "connect_timeout";
|
||||
public static readonly string EVENT_RECONNECT = "reconnect";
|
||||
public static readonly string EVENT_RECONNECT_ERROR = "reconnect_error";
|
||||
public static readonly string EVENT_RECONNECT_FAILED = "reconnect_failed";
|
||||
public static readonly string EVENT_RECONNECT_ATTEMPT = "reconnect_attempt";
|
||||
public static readonly string EVENT_RECONNECTING = "reconnecting";
|
||||
|
||||
|
||||
/*package*/
|
||||
public ReadyStateEnum ReadyState = ReadyStateEnum.CLOSED;
|
||||
|
||||
private bool _reconnection;
|
||||
private bool SkipReconnect;
|
||||
private bool Reconnecting;
|
||||
private bool Encoding;
|
||||
private bool OpenReconnect;
|
||||
private int _reconnectionAttempts;
|
||||
private long _reconnectionDelay;
|
||||
private long _reconnectionDelayMax;
|
||||
private long _timeout;
|
||||
private int Attempts;
|
||||
private Uri Uri;
|
||||
private List<Parser.Packet> PacketBuffer;
|
||||
private ConcurrentQueue<On.IHandle> Subs;
|
||||
private Quobject.EngineIoClientDotNet.Client.Socket.Options Opts;
|
||||
private bool AutoConnect;
|
||||
private HashSet<Socket> OpeningSockets;
|
||||
/*package*/
|
||||
|
||||
public Quobject.EngineIoClientDotNet.Client.Socket EngineSocket;
|
||||
private Parser.Parser.Encoder Encoder;
|
||||
private Parser.Parser.Decoder Decoder;
|
||||
|
||||
/**
|
||||
* This ImmutableDictionary can be accessed from outside of EventThread.
|
||||
*/
|
||||
private ImmutableDictionary<string, Socket> Nsps;
|
||||
|
||||
public Manager() : this(null, null)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Manager(Uri uri) : this(uri, null)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Manager(Options opts) : this(null, opts)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Manager(Uri uri, Options opts)
|
||||
{
|
||||
if (opts == null)
|
||||
{
|
||||
opts = new Options();
|
||||
}
|
||||
if (opts.Path == null)
|
||||
{
|
||||
opts.Path = "/socket.io";
|
||||
}
|
||||
this.Opts = opts;
|
||||
this.Nsps = ImmutableDictionary.Create<string, Socket>();
|
||||
this.Subs = new ConcurrentQueue<On.IHandle>();
|
||||
this.Reconnection(opts.Reconnection);
|
||||
this.ReconnectionAttempts(opts.ReconnectionAttempts != 0 ? opts.ReconnectionAttempts : int.MaxValue);
|
||||
this.ReconnectionDelay(opts.ReconnectionDelay != 0 ? opts.ReconnectionDelay : 1000);
|
||||
this.ReconnectionDelayMax(opts.ReconnectionDelayMax != 0 ? opts.ReconnectionDelayMax : 5000);
|
||||
this.Timeout(opts.Timeout < 0 ? 20000 : opts.Timeout);
|
||||
this.ReadyState = ReadyStateEnum.CLOSED;
|
||||
this.Uri = uri;
|
||||
this.Attempts = 0;
|
||||
this.Encoding = false;
|
||||
this.PacketBuffer = new List<Parser.Packet>();
|
||||
this.OpeningSockets = new HashSet<Socket>();
|
||||
this.Encoder = new Parser.Parser.Encoder();
|
||||
this.Decoder = new Parser.Parser.Decoder();
|
||||
this.AutoConnect = opts.AutoConnect;
|
||||
if (AutoConnect)
|
||||
{
|
||||
Open();
|
||||
}
|
||||
}
|
||||
|
||||
private void EmitAll(string eventString, params object[] args)
|
||||
{
|
||||
Emit(eventString, args);
|
||||
foreach (var socket in Nsps.Values)
|
||||
{
|
||||
socket.Emit(eventString, args);
|
||||
}
|
||||
}
|
||||
|
||||
public bool Reconnection()
|
||||
{
|
||||
return _reconnection;
|
||||
}
|
||||
|
||||
private Manager Reconnection(bool v)
|
||||
{
|
||||
_reconnection = v;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public int ReconnectionAttempts()
|
||||
{
|
||||
return _reconnectionAttempts;
|
||||
}
|
||||
|
||||
private Manager ReconnectionAttempts(int v)
|
||||
{
|
||||
_reconnectionAttempts = v;
|
||||
return this;
|
||||
}
|
||||
|
||||
public long ReconnectionDelay()
|
||||
{
|
||||
return _reconnectionDelay;
|
||||
}
|
||||
|
||||
private Manager ReconnectionDelay(long v)
|
||||
{
|
||||
_reconnectionDelay = v;
|
||||
return this;
|
||||
}
|
||||
|
||||
public long ReconnectionDelayMax()
|
||||
{
|
||||
return _reconnectionDelayMax;
|
||||
}
|
||||
|
||||
private Manager ReconnectionDelayMax(long v)
|
||||
{
|
||||
_reconnectionDelayMax = v;
|
||||
return this;
|
||||
}
|
||||
|
||||
public long Timeout()
|
||||
{
|
||||
return _timeout;
|
||||
}
|
||||
|
||||
private Manager Timeout(long v)
|
||||
{
|
||||
_timeout = v;
|
||||
return this;
|
||||
}
|
||||
|
||||
private void MaybeReconnectOnOpen()
|
||||
{
|
||||
if (!this.OpenReconnect && !this.Reconnecting && this._reconnection)
|
||||
{
|
||||
this.OpenReconnect = true;
|
||||
this.Reconnect();
|
||||
}
|
||||
}
|
||||
|
||||
public Manager Open()
|
||||
{
|
||||
return Open(null);
|
||||
}
|
||||
|
||||
private Manager Open(IOpenCallback fn)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("readyState {0}", ReadyState));
|
||||
if (ReadyState == ReadyStateEnum.OPEN)
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
log.Info(string.Format("opening {0}", Uri));
|
||||
EngineSocket = new Engine(Uri, Opts);
|
||||
Quobject.EngineIoClientDotNet.Client.Socket socket = EngineSocket;
|
||||
|
||||
ReadyState = ReadyStateEnum.OPENING;
|
||||
OpeningSockets.Add(Socket(Uri.PathAndQuery));
|
||||
SkipReconnect = false;
|
||||
|
||||
var openSub = SocketIoClientDotNet.Client.On.Create(socket, Engine.EVENT_OPEN, new ListenerImpl(() =>
|
||||
{
|
||||
OnOpen();
|
||||
if (fn != null)
|
||||
{
|
||||
fn.Call(null);
|
||||
}
|
||||
}));
|
||||
|
||||
var errorSub = Client.On.Create(socket, Engine.EVENT_ERROR, new ListenerImpl((data) =>
|
||||
{
|
||||
log.Info("connect_error");
|
||||
Cleanup();
|
||||
ReadyState = ReadyStateEnum.CLOSED;
|
||||
EmitAll(EVENT_CONNECT_ERROR, data);
|
||||
|
||||
if (fn != null)
|
||||
{
|
||||
var err = new SocketIOException("Connection error", data is Exception ? (Exception) data : null);
|
||||
fn.Call(err);
|
||||
}
|
||||
MaybeReconnectOnOpen();
|
||||
}));
|
||||
|
||||
if (_timeout >= 0)
|
||||
{
|
||||
var timeout = (int) _timeout;
|
||||
log.Info(string.Format("connection attempt will timeout after {0}", timeout));
|
||||
var timer = EasyTimer.SetTimeout(() =>
|
||||
{
|
||||
var log2 = LogManager.GetLogger(Global.CallerName());
|
||||
log2.Info("Manager Open start");
|
||||
|
||||
log2.Info(string.Format("connect attempt timed out after {0}", timeout));
|
||||
openSub.Destroy();
|
||||
socket.Close();
|
||||
socket.Emit(Engine.EVENT_ERROR, new SocketIOException("timeout"));
|
||||
EmitAll(EVENT_CONNECT_TIMEOUT, timeout);
|
||||
log2.Info("Manager Open finish");
|
||||
|
||||
}, timeout);
|
||||
|
||||
Subs.Enqueue(new On.ActionHandleImpl(timer.Stop));
|
||||
;
|
||||
|
||||
}
|
||||
|
||||
Subs.Enqueue(openSub);
|
||||
Subs.Enqueue(errorSub);
|
||||
EngineSocket.Open();
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
private void OnOpen()
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info("open");
|
||||
|
||||
Cleanup();
|
||||
|
||||
ReadyState = ReadyStateEnum.OPEN;
|
||||
Emit(EVENT_OPEN);
|
||||
|
||||
var socket = EngineSocket;
|
||||
|
||||
var sub = Client.On.Create(socket, Engine.EVENT_DATA, new ListenerImpl((data) =>
|
||||
{
|
||||
if (data is string)
|
||||
{
|
||||
OnData((string)data);
|
||||
}
|
||||
else if (data is byte[])
|
||||
{
|
||||
Ondata((byte[])data);
|
||||
}
|
||||
}));
|
||||
Subs.Enqueue(sub);
|
||||
|
||||
sub = Client.On.Create(this.Decoder, Parser.Parser.Decoder.EVENT_DECODED, new ListenerImpl((data) =>
|
||||
{
|
||||
OnDecoded((Parser.Packet)data);
|
||||
}));
|
||||
Subs.Enqueue(sub);
|
||||
|
||||
sub = Client.On.Create(socket, Engine.EVENT_ERROR, new ListenerImpl((data) =>
|
||||
{
|
||||
OnError((Exception) data);
|
||||
}));
|
||||
Subs.Enqueue(sub);
|
||||
|
||||
sub = Client.On.Create(socket, Engine.EVENT_CLOSE, new ListenerImpl((data) =>
|
||||
{
|
||||
OnClose((string) data);
|
||||
}));
|
||||
Subs.Enqueue(sub);
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void OnData(string data)
|
||||
{
|
||||
this.Decoder.Add(data);
|
||||
}
|
||||
|
||||
private void Ondata(byte[] data)
|
||||
{
|
||||
this.Decoder.Add(data);
|
||||
}
|
||||
|
||||
private void OnDecoded(Parser.Packet packet)
|
||||
{
|
||||
this.Emit(EVENT_PACKET, packet);
|
||||
}
|
||||
|
||||
private void OnError(Exception err)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Error("error", err);
|
||||
this.EmitAll(EVENT_ERROR, err);
|
||||
}
|
||||
|
||||
public Socket Socket(string nsp)
|
||||
{
|
||||
if (Nsps.ContainsKey(nsp))
|
||||
{
|
||||
return Nsps[nsp];
|
||||
}
|
||||
|
||||
var socket = new Socket(this,nsp);
|
||||
Nsps = Nsps.Add(nsp, socket);
|
||||
|
||||
return socket;
|
||||
}
|
||||
|
||||
internal void Destroy(Socket socket)
|
||||
{
|
||||
OpeningSockets.Remove(socket);
|
||||
if (OpeningSockets.Count == 0)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
internal void Packet(Parser.Packet packet)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("writing packet {0}", packet));
|
||||
|
||||
if (!Encoding)
|
||||
{
|
||||
Encoding = true;
|
||||
Encoder.Encode(packet, new Parser.Parser.Encoder.CallbackImp((data) =>
|
||||
{
|
||||
var encodedPackets = (object[]) data;
|
||||
foreach (var packet1 in encodedPackets)
|
||||
{
|
||||
if (packet1 is string)
|
||||
{
|
||||
EngineSocket.Write((string) packet1);
|
||||
}
|
||||
else if (packet1 is byte[])
|
||||
{
|
||||
EngineSocket.Write((byte[]) packet1);
|
||||
}
|
||||
}
|
||||
Encoding = false;
|
||||
ProcessPacketQueue();
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
PacketBuffer.Add(packet);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void ProcessPacketQueue()
|
||||
{
|
||||
if (this.PacketBuffer.Count > 0 && !this.Encoding)
|
||||
{
|
||||
Parser.Packet pack = this.PacketBuffer[0];
|
||||
PacketBuffer.Remove(pack);
|
||||
this.Packet(pack);
|
||||
}
|
||||
}
|
||||
|
||||
private void Cleanup()
|
||||
{
|
||||
// dequeue and destroy until empty
|
||||
while (Subs.TryDequeue(out On.IHandle sub))
|
||||
{
|
||||
sub.Destroy();
|
||||
}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
this.SkipReconnect = true;
|
||||
this.Reconnecting = false;
|
||||
|
||||
if (ReadyState != ReadyStateEnum.OPEN)
|
||||
{
|
||||
Cleanup();
|
||||
}
|
||||
|
||||
ReadyState = ReadyStateEnum.CLOSED;
|
||||
|
||||
if (EngineSocket != null)
|
||||
{
|
||||
this.EngineSocket.Close();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void OnClose(string reason)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info("start");
|
||||
Cleanup();
|
||||
ReadyState = ReadyStateEnum.CLOSED;
|
||||
Emit(EVENT_CLOSE, reason);
|
||||
if (_reconnection && !SkipReconnect)
|
||||
{
|
||||
Reconnect();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void Reconnect()
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
|
||||
if (Reconnecting || SkipReconnect)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Attempts++;
|
||||
|
||||
if (Attempts > _reconnectionAttempts)
|
||||
{
|
||||
log.Info("reconnect failed");
|
||||
EmitAll(EVENT_RECONNECT_FAILED);
|
||||
Reconnecting = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
var delay = Attempts*ReconnectionDelay();
|
||||
delay = Math.Min(delay, ReconnectionDelayMax());
|
||||
log.Info(string.Format("will wait {0}ms before reconnect attempt", delay));
|
||||
|
||||
Reconnecting = true;
|
||||
var timer = EasyTimer.SetTimeout(() =>
|
||||
{
|
||||
var log2 = LogManager.GetLogger(Global.CallerName());
|
||||
log2.Info("EasyTimer Reconnect start");
|
||||
log2.Info(string.Format("attempting reconnect"));
|
||||
EmitAll(EVENT_RECONNECT_ATTEMPT, Attempts);
|
||||
EmitAll(EVENT_RECONNECTING, Attempts);
|
||||
Open(new OpenCallbackImp((err) =>
|
||||
{
|
||||
if (err != null)
|
||||
{
|
||||
log.Error("reconnect attempt error", (Exception) err);
|
||||
Reconnecting = false;
|
||||
Reconnect();
|
||||
EmitAll(EVENT_RECONNECT_ERROR, (Exception) err);
|
||||
}
|
||||
else
|
||||
{
|
||||
log.Info("reconnect success");
|
||||
OnReconnect();
|
||||
}
|
||||
}));
|
||||
log2.Info("EasyTimer Reconnect finish");
|
||||
}, (int)delay);
|
||||
|
||||
Subs.Enqueue(new On.ActionHandleImpl(timer.Stop));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void OnReconnect()
|
||||
{
|
||||
int attempts = this.Attempts;
|
||||
this.Attempts = 0;
|
||||
this.Reconnecting = false;
|
||||
this.EmitAll(EVENT_RECONNECT, attempts);
|
||||
}
|
||||
|
||||
|
||||
public interface IOpenCallback
|
||||
{
|
||||
|
||||
void Call(Exception err);
|
||||
}
|
||||
|
||||
public class OpenCallbackImp : IOpenCallback
|
||||
{
|
||||
private Action<object> Fn;
|
||||
|
||||
public OpenCallbackImp(Action<object> fn)
|
||||
{
|
||||
Fn = fn;
|
||||
}
|
||||
|
||||
public void Call(Exception err)
|
||||
{
|
||||
Fn(err);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class Engine : Quobject.EngineIoClientDotNet.Client.Socket
|
||||
{
|
||||
public Engine(Uri uri, Options opts) : base(uri, opts)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class Options : Quobject.EngineIoClientDotNet.Client.Socket.Options
|
||||
{
|
||||
|
||||
public bool Reconnection = true;
|
||||
public int ReconnectionAttempts;
|
||||
public long ReconnectionDelay;
|
||||
public long ReconnectionDelayMax;
|
||||
public long Timeout = -1;
|
||||
public bool AutoConnect = true;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
562
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Manager_net35.cs
vendored
Normal file
562
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Manager_net35.cs
vendored
Normal file
@@ -0,0 +1,562 @@
|
||||
|
||||
|
||||
using Quobject.EngineIoClientDotNet.ComponentEmitter;
|
||||
using Quobject.EngineIoClientDotNet.Modules;
|
||||
using Quobject.EngineIoClientDotNet.Thread;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public class Manager : Emitter
|
||||
{
|
||||
public enum ReadyStateEnum
|
||||
{
|
||||
OPENING,
|
||||
OPEN,
|
||||
CLOSED
|
||||
}
|
||||
|
||||
public static readonly string EVENT_OPEN = "open";
|
||||
public static readonly string EVENT_CLOSE = "close";
|
||||
public static readonly string EVENT_PACKET = "packet";
|
||||
public static readonly string EVENT_ERROR = "error";
|
||||
public static readonly string EVENT_CONNECT_ERROR = "connect_error";
|
||||
public static readonly string EVENT_CONNECT_TIMEOUT = "connect_timeout";
|
||||
public static readonly string EVENT_RECONNECT = "reconnect";
|
||||
public static readonly string EVENT_RECONNECT_ERROR = "reconnect_error";
|
||||
public static readonly string EVENT_RECONNECT_FAILED = "reconnect_failed";
|
||||
public static readonly string EVENT_RECONNECT_ATTEMPT = "reconnect_attempt";
|
||||
public static readonly string EVENT_RECONNECTING = "reconnecting";
|
||||
|
||||
|
||||
/*package*/
|
||||
public ReadyStateEnum ReadyState = ReadyStateEnum.CLOSED;
|
||||
|
||||
private bool _reconnection;
|
||||
private bool SkipReconnect;
|
||||
private bool Reconnecting;
|
||||
private bool Encoding;
|
||||
private bool OpenReconnect;
|
||||
private int _reconnectionAttempts;
|
||||
private long _reconnectionDelay;
|
||||
private long _reconnectionDelayMax;
|
||||
private long _timeout;
|
||||
private int Connected;
|
||||
private int Attempts;
|
||||
private Uri Uri;
|
||||
private List<Parser.Packet> PacketBuffer;
|
||||
private Queue<On.IHandle> Subs;
|
||||
private Quobject.EngineIoClientDotNet.Client.Socket.Options Opts;
|
||||
private bool AutoConnect;
|
||||
/*package*/
|
||||
|
||||
public Quobject.EngineIoClientDotNet.Client.Socket EngineSocket;
|
||||
private Parser.Parser.Encoder Encoder;
|
||||
private Parser.Parser.Decoder Decoder;
|
||||
|
||||
/**
|
||||
* This ConcurrentDictionary can be accessed from outside of EventThread.
|
||||
*/
|
||||
private System.Collections.Concurrent.ConcurrentDictionary<string, Socket> Nsps;
|
||||
|
||||
public Manager() : this(null, null)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Manager(Uri uri) : this(uri, null)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Manager(Options opts) : this(null, opts)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Manager(Uri uri, Options opts)
|
||||
{
|
||||
if (opts == null)
|
||||
{
|
||||
opts = new Options();
|
||||
}
|
||||
if (opts.Path == null)
|
||||
{
|
||||
opts.Path = "/socket.io";
|
||||
}
|
||||
this.Opts = opts;
|
||||
this.Nsps = new System.Collections.Concurrent.ConcurrentDictionary<string, Socket>();
|
||||
this.Subs = new Queue<On.IHandle>();
|
||||
this.Reconnection(opts.Reconnection);
|
||||
this.ReconnectionAttempts(opts.ReconnectionAttempts != 0 ? opts.ReconnectionAttempts : int.MaxValue);
|
||||
this.ReconnectionDelay(opts.ReconnectionDelay != 0 ? opts.ReconnectionDelay : 1000);
|
||||
this.ReconnectionDelayMax(opts.ReconnectionDelayMax != 0 ? opts.ReconnectionDelayMax : 5000);
|
||||
this.Timeout(opts.Timeout < 0 ? 20000 : opts.Timeout);
|
||||
this.ReadyState = ReadyStateEnum.CLOSED;
|
||||
this.Uri = uri;
|
||||
this.Connected = 0;
|
||||
this.Attempts = 0;
|
||||
this.Encoding = false;
|
||||
this.PacketBuffer = new List<Parser.Packet>();
|
||||
this.Encoder = new Parser.Parser.Encoder();
|
||||
this.Decoder = new Parser.Parser.Decoder();
|
||||
this.AutoConnect = opts.AutoConnect;
|
||||
if (AutoConnect)
|
||||
{
|
||||
Open();
|
||||
}
|
||||
}
|
||||
|
||||
private void EmitAll(string eventString, params object[] args)
|
||||
{
|
||||
Emit(eventString, args);
|
||||
foreach (var socket in Nsps.Values)
|
||||
{
|
||||
socket.Emit(eventString, args);
|
||||
}
|
||||
}
|
||||
|
||||
public bool Reconnection()
|
||||
{
|
||||
return _reconnection;
|
||||
}
|
||||
|
||||
private Manager Reconnection(bool v)
|
||||
{
|
||||
_reconnection = v;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public int ReconnectionAttempts()
|
||||
{
|
||||
return _reconnectionAttempts;
|
||||
}
|
||||
|
||||
private Manager ReconnectionAttempts(int v)
|
||||
{
|
||||
_reconnectionAttempts = v;
|
||||
return this;
|
||||
}
|
||||
|
||||
public long ReconnectionDelay()
|
||||
{
|
||||
return _reconnectionDelay;
|
||||
}
|
||||
|
||||
private Manager ReconnectionDelay(long v)
|
||||
{
|
||||
_reconnectionDelay = v;
|
||||
return this;
|
||||
}
|
||||
|
||||
public long ReconnectionDelayMax()
|
||||
{
|
||||
return _reconnectionDelayMax;
|
||||
}
|
||||
|
||||
private Manager ReconnectionDelayMax(long v)
|
||||
{
|
||||
_reconnectionDelayMax = v;
|
||||
return this;
|
||||
}
|
||||
|
||||
public long Timeout()
|
||||
{
|
||||
return _timeout;
|
||||
}
|
||||
|
||||
private Manager Timeout(long v)
|
||||
{
|
||||
_timeout = v;
|
||||
return this;
|
||||
}
|
||||
|
||||
private void MaybeReconnectOnOpen()
|
||||
{
|
||||
if (!this.OpenReconnect && !this.Reconnecting && this._reconnection)
|
||||
{
|
||||
this.OpenReconnect = true;
|
||||
this.Reconnect();
|
||||
}
|
||||
}
|
||||
|
||||
public Manager Open()
|
||||
{
|
||||
return Open(null);
|
||||
}
|
||||
|
||||
private Manager Open(IOpenCallback fn)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("readyState {0}", ReadyState));
|
||||
if (ReadyState == ReadyStateEnum.OPEN)
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
log.Info(string.Format("opening {0}", Uri));
|
||||
EngineSocket = new Engine(Uri, Opts);
|
||||
Quobject.EngineIoClientDotNet.Client.Socket socket = EngineSocket;
|
||||
|
||||
ReadyState = ReadyStateEnum.OPENING;
|
||||
|
||||
var openSub = SocketIoClientDotNet.Client.On.Create(socket, Engine.EVENT_OPEN, new ListenerImpl(() =>
|
||||
{
|
||||
OnOpen();
|
||||
if (fn != null)
|
||||
{
|
||||
fn.Call(null);
|
||||
}
|
||||
}));
|
||||
|
||||
var errorSub = Client.On.Create(socket, Engine.EVENT_ERROR, new ListenerImpl((data) =>
|
||||
{
|
||||
log.Info("connect_error");
|
||||
Cleanup();
|
||||
ReadyState = ReadyStateEnum.CLOSED;
|
||||
EmitAll(EVENT_CONNECT_ERROR, data);
|
||||
|
||||
if (fn != null)
|
||||
{
|
||||
var err = new SocketIOException("Connection error", data is Exception ? (Exception) data : null);
|
||||
fn.Call(err);
|
||||
}
|
||||
MaybeReconnectOnOpen();
|
||||
}));
|
||||
|
||||
if (_timeout >= 0)
|
||||
{
|
||||
var timeout = (int) _timeout;
|
||||
log.Info(string.Format("connection attempt will timeout after {0}", timeout));
|
||||
var timer = EasyTimer.SetTimeout(() =>
|
||||
{
|
||||
var log2 = LogManager.GetLogger(Global.CallerName());
|
||||
log2.Info("Manager Open start");
|
||||
|
||||
log2.Info(string.Format("connect attempt timed out after {0}", timeout));
|
||||
openSub.Destroy();
|
||||
socket.Close();
|
||||
socket.Emit(Engine.EVENT_ERROR, new SocketIOException("timeout"));
|
||||
EmitAll(EVENT_CONNECT_TIMEOUT, timeout);
|
||||
log2.Info("Manager Open finish");
|
||||
|
||||
}, timeout);
|
||||
lock (Subs)
|
||||
{
|
||||
Subs.Enqueue(new On.ActionHandleImpl(timer.Stop));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
lock (Subs)
|
||||
{
|
||||
Subs.Enqueue(openSub);
|
||||
Subs.Enqueue(errorSub);
|
||||
}
|
||||
EngineSocket.Open();
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
private void OnOpen()
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info("open");
|
||||
|
||||
Cleanup();
|
||||
|
||||
ReadyState = ReadyStateEnum.OPEN;
|
||||
Emit(EVENT_OPEN);
|
||||
|
||||
var socket = EngineSocket;
|
||||
|
||||
var sub = Client.On.Create(socket, Engine.EVENT_DATA, new ListenerImpl((data) =>
|
||||
{
|
||||
if (data is string)
|
||||
{
|
||||
OnData((string)data);
|
||||
}
|
||||
else if (data is byte[])
|
||||
{
|
||||
Ondata((byte[])data);
|
||||
}
|
||||
}));
|
||||
lock (Subs)
|
||||
{
|
||||
Subs.Enqueue(sub);
|
||||
}
|
||||
|
||||
sub = Client.On.Create(this.Decoder, Parser.Parser.Decoder.EVENT_DECODED, new ListenerImpl((data) =>
|
||||
{
|
||||
OnDecoded((Parser.Packet)data);
|
||||
}));
|
||||
lock (Subs)
|
||||
{
|
||||
Subs.Enqueue(sub);
|
||||
}
|
||||
|
||||
sub = Client.On.Create(socket, Engine.EVENT_ERROR, new ListenerImpl((data) =>
|
||||
{
|
||||
OnError((Exception) data);
|
||||
}));
|
||||
lock (Subs)
|
||||
{
|
||||
Subs.Enqueue(sub);
|
||||
}
|
||||
|
||||
sub = Client.On.Create(socket, Engine.EVENT_CLOSE, new ListenerImpl((data) =>
|
||||
{
|
||||
OnClose((string) data);
|
||||
}));
|
||||
|
||||
lock (Subs)
|
||||
{
|
||||
Subs.Enqueue(sub);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void OnData(string data)
|
||||
{
|
||||
this.Decoder.Add(data);
|
||||
}
|
||||
|
||||
private void Ondata(byte[] data)
|
||||
{
|
||||
this.Decoder.Add(data);
|
||||
}
|
||||
|
||||
private void OnDecoded(Parser.Packet packet)
|
||||
{
|
||||
this.Emit(EVENT_PACKET, packet);
|
||||
}
|
||||
|
||||
private void OnError(Exception err)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Error("error", err);
|
||||
this.EmitAll(EVENT_ERROR, err);
|
||||
}
|
||||
|
||||
public Socket Socket(string nsp)
|
||||
{
|
||||
if (Nsps.ContainsKey(nsp))
|
||||
{
|
||||
return Nsps[nsp];
|
||||
}
|
||||
|
||||
var socket = new Socket(this,nsp);
|
||||
Nsps.TryAdd(nsp, socket);
|
||||
socket.On(Client.Socket.EVENT_CONNECT, new ListenerImpl(() =>
|
||||
{
|
||||
Connected++;
|
||||
}));
|
||||
return socket;
|
||||
}
|
||||
|
||||
internal void Destroy(Socket socket)
|
||||
{
|
||||
--Connected;
|
||||
if (Connected == 0)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
internal void Packet(Parser.Packet packet)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("writing packet {0}", packet));
|
||||
|
||||
if (!Encoding)
|
||||
{
|
||||
Encoding = true;
|
||||
Encoder.Encode(packet, new Parser.Parser.Encoder.CallbackImp((data) =>
|
||||
{
|
||||
var encodedPackets = (object[]) data;
|
||||
foreach (var packet1 in encodedPackets)
|
||||
{
|
||||
if (packet1 is string)
|
||||
{
|
||||
EngineSocket.Write((string) packet1);
|
||||
}
|
||||
else if (packet1 is byte[])
|
||||
{
|
||||
EngineSocket.Write((byte[]) packet1);
|
||||
}
|
||||
}
|
||||
Encoding = false;
|
||||
ProcessPacketQueue();
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
PacketBuffer.Add(packet);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void ProcessPacketQueue()
|
||||
{
|
||||
if (this.PacketBuffer.Count > 0 && !this.Encoding)
|
||||
{
|
||||
Parser.Packet pack = this.PacketBuffer[0];
|
||||
PacketBuffer.Remove(pack);
|
||||
this.Packet(pack);
|
||||
}
|
||||
}
|
||||
|
||||
private void Cleanup()
|
||||
{
|
||||
lock (Subs)
|
||||
{
|
||||
foreach (var sub in Subs)
|
||||
{
|
||||
sub.Destroy();
|
||||
}
|
||||
Subs.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
this.SkipReconnect = true;
|
||||
this.EngineSocket.Close();
|
||||
}
|
||||
|
||||
|
||||
private void OnClose(string reason)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info("start");
|
||||
Cleanup();
|
||||
ReadyState = ReadyStateEnum.CLOSED;
|
||||
Emit(EVENT_CLOSE, reason);
|
||||
if (_reconnection && !SkipReconnect)
|
||||
{
|
||||
Reconnect();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void Reconnect()
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
|
||||
if (Reconnecting)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Attempts++;
|
||||
|
||||
if (Attempts > _reconnectionAttempts)
|
||||
{
|
||||
log.Info("reconnect failed");
|
||||
EmitAll(EVENT_RECONNECT_FAILED);
|
||||
Reconnecting = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
var delay = Attempts*ReconnectionDelay();
|
||||
delay = Math.Min(delay, ReconnectionDelayMax());
|
||||
log.Info(string.Format("will wait {0}ms before reconnect attempt", delay));
|
||||
|
||||
Reconnecting = true;
|
||||
var timer = EasyTimer.SetTimeout(() =>
|
||||
{
|
||||
var log2 = LogManager.GetLogger(Global.CallerName());
|
||||
log2.Info("EasyTimer Reconnect start");
|
||||
log2.Info(string.Format("attempting reconnect"));
|
||||
EmitAll(EVENT_RECONNECT_ATTEMPT, Attempts);
|
||||
EmitAll(EVENT_RECONNECTING, Attempts);
|
||||
Open(new OpenCallbackImp((err) =>
|
||||
{
|
||||
if (err != null)
|
||||
{
|
||||
log.Error("reconnect attempt error", (Exception) err);
|
||||
Reconnecting = false;
|
||||
Reconnect();
|
||||
EmitAll(EVENT_RECONNECT_ERROR, (Exception) err);
|
||||
}
|
||||
else
|
||||
{
|
||||
log.Info("reconnect success");
|
||||
OnReconnect();
|
||||
}
|
||||
}));
|
||||
log2.Info("EasyTimer Reconnect finish");
|
||||
}, (int)delay);
|
||||
|
||||
lock (Subs){
|
||||
Subs.Enqueue(new On.ActionHandleImpl(timer.Stop));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void OnReconnect()
|
||||
{
|
||||
int attempts = this.Attempts;
|
||||
this.Attempts = 0;
|
||||
this.Reconnecting = false;
|
||||
this.EmitAll(EVENT_RECONNECT, attempts);
|
||||
}
|
||||
|
||||
|
||||
public interface IOpenCallback
|
||||
{
|
||||
|
||||
void Call(Exception err);
|
||||
}
|
||||
|
||||
public class OpenCallbackImp : IOpenCallback
|
||||
{
|
||||
private Action<object> Fn;
|
||||
|
||||
public OpenCallbackImp(Action<object> fn)
|
||||
{
|
||||
Fn = fn;
|
||||
}
|
||||
|
||||
public void Call(Exception err)
|
||||
{
|
||||
Fn(err);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class Engine : Quobject.EngineIoClientDotNet.Client.Socket
|
||||
{
|
||||
public Engine(Uri uri, Options opts) : base(uri, opts)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class Options : Quobject.EngineIoClientDotNet.Client.Socket.Options
|
||||
{
|
||||
|
||||
public bool Reconnection = true;
|
||||
public int ReconnectionAttempts;
|
||||
public long ReconnectionDelay;
|
||||
public long ReconnectionDelayMax;
|
||||
public long Timeout = -1;
|
||||
public bool AutoConnect = true;
|
||||
public bool DisablePing = false;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
57
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/On.cs
vendored
Normal file
57
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/On.cs
vendored
Normal file
@@ -0,0 +1,57 @@
|
||||
using Quobject.EngineIoClientDotNet.ComponentEmitter;
|
||||
using System;
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public class On
|
||||
{
|
||||
private On() { }
|
||||
|
||||
public static IHandle Create(Emitter obj, string ev, IListener fn)
|
||||
{
|
||||
obj.On(ev, fn);
|
||||
return new HandleImpl(obj,ev,fn);
|
||||
}
|
||||
|
||||
public class HandleImpl : IHandle
|
||||
{
|
||||
private Emitter obj;
|
||||
private string ev;
|
||||
private IListener fn;
|
||||
|
||||
public HandleImpl(Emitter obj, string ev, IListener fn)
|
||||
{
|
||||
this.obj = obj;
|
||||
this.ev = ev;
|
||||
this.fn = fn;
|
||||
}
|
||||
|
||||
public void Destroy()
|
||||
{
|
||||
obj.Off(ev, fn);
|
||||
}
|
||||
}
|
||||
|
||||
public class ActionHandleImpl : IHandle
|
||||
{
|
||||
private Action fn;
|
||||
|
||||
public ActionHandleImpl(Action fn)
|
||||
{
|
||||
this.fn = fn;
|
||||
}
|
||||
|
||||
public void Destroy()
|
||||
{
|
||||
fn();
|
||||
}
|
||||
}
|
||||
|
||||
public interface IHandle
|
||||
{
|
||||
void Destroy();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
438
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Socket.cs
vendored
Normal file
438
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Socket.cs
vendored
Normal file
@@ -0,0 +1,438 @@
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System.Collections.Immutable;
|
||||
using Quobject.EngineIoClientDotNet.ComponentEmitter;
|
||||
using Quobject.EngineIoClientDotNet.Modules;
|
||||
using Quobject.SocketIoClientDotNet.Modules;
|
||||
using Quobject.SocketIoClientDotNet.Parser;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public class Socket : Emitter
|
||||
{
|
||||
public static readonly string EVENT_CONNECT = "connect";
|
||||
public static readonly string EVENT_DISCONNECT = "disconnect";
|
||||
public static readonly string EVENT_ERROR = "error";
|
||||
public static readonly string EVENT_MESSAGE = "message";
|
||||
public static readonly string EVENT_CONNECT_ERROR = Manager.EVENT_CONNECT_ERROR;
|
||||
public static readonly string EVENT_CONNECT_TIMEOUT = Manager.EVENT_CONNECT_TIMEOUT;
|
||||
public static readonly string EVENT_RECONNECT = Manager.EVENT_RECONNECT;
|
||||
public static readonly string EVENT_RECONNECT_ERROR = Manager.EVENT_RECONNECT_ERROR;
|
||||
public static readonly string EVENT_RECONNECT_FAILED = Manager.EVENT_RECONNECT_FAILED;
|
||||
public static readonly string EVENT_RECONNECT_ATTEMPT = Manager.EVENT_RECONNECT_ATTEMPT;
|
||||
public static readonly string EVENT_RECONNECTING = Manager.EVENT_RECONNECTING;
|
||||
|
||||
private static readonly List<string> Events = new List<string>()
|
||||
{
|
||||
EVENT_CONNECT,
|
||||
EVENT_CONNECT_ERROR,
|
||||
EVENT_CONNECT_TIMEOUT,
|
||||
EVENT_DISCONNECT,
|
||||
EVENT_ERROR,
|
||||
EVENT_RECONNECT,
|
||||
EVENT_RECONNECT_ATTEMPT,
|
||||
EVENT_RECONNECT_FAILED,
|
||||
EVENT_RECONNECT_ERROR,
|
||||
EVENT_RECONNECTING
|
||||
};
|
||||
|
||||
private bool Connected;
|
||||
//private bool Disconnected = true;
|
||||
private int Ids;
|
||||
private string Nsp;
|
||||
private Manager _io;
|
||||
private ImmutableDictionary<int, IAck> Acks = ImmutableDictionary.Create<int, IAck>();
|
||||
private ImmutableQueue<On.IHandle> Subs;
|
||||
private ImmutableQueue<List<object>> ReceiveBuffer = ImmutableQueue.Create<List<object>>();
|
||||
private ImmutableQueue<Parser.Packet> SendBuffer = ImmutableQueue.Create<Parser.Packet>();
|
||||
|
||||
public Socket(Manager io, string nsp)
|
||||
{
|
||||
_io = io;
|
||||
Nsp = nsp;
|
||||
this.SubEvents();
|
||||
}
|
||||
|
||||
private void SubEvents()
|
||||
{
|
||||
Manager io = _io;
|
||||
Subs = ImmutableQueue.Create<On.IHandle>();
|
||||
Subs = Subs.Enqueue(Client.On.Create(io, Manager.EVENT_OPEN, new ListenerImpl(OnOpen)));
|
||||
Subs = Subs.Enqueue(Client.On.Create(io, Manager.EVENT_PACKET, new ListenerImpl((data) => OnPacket((Packet)data))));
|
||||
Subs = Subs.Enqueue(Client.On.Create(io, Manager.EVENT_CLOSE, new ListenerImpl((data) => OnClose((string)data))));
|
||||
}
|
||||
|
||||
|
||||
public Socket Open()
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (!Connected)
|
||||
{
|
||||
_io.Open();
|
||||
if (_io.ReadyState == Manager.ReadyStateEnum.OPEN)
|
||||
{
|
||||
OnOpen();
|
||||
}
|
||||
}
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
public Socket Connect()
|
||||
{
|
||||
return this.Open();
|
||||
}
|
||||
|
||||
public Socket Send(params object[] args)
|
||||
{
|
||||
Emit(EVENT_MESSAGE, args);
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public override Emitter Emit(string eventString, params object[] args)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
|
||||
if (Events.Contains(eventString))
|
||||
{
|
||||
base.Emit(eventString, args);
|
||||
return this;
|
||||
}
|
||||
|
||||
var _args = new List<object> { eventString };
|
||||
_args.AddRange(args);
|
||||
|
||||
var ack = _args[_args.Count - 1] as IAck;
|
||||
if (ack != null)
|
||||
{
|
||||
_args.RemoveAt(_args.Count - 1);
|
||||
}
|
||||
|
||||
var jsonArgs = Parser.Packet.Args2JArray(_args);
|
||||
|
||||
var parserType = HasBinaryData.HasBinary(jsonArgs) ? Parser.Parser.BINARY_EVENT : Parser.Parser.EVENT;
|
||||
var packet = new Packet(parserType, jsonArgs);
|
||||
|
||||
if (ack != null)
|
||||
{
|
||||
log.Info(string.Format("emitting packet with ack id {0}", Ids));
|
||||
Acks = Acks.Add(Ids, ack);
|
||||
packet.Id = Ids++;
|
||||
}
|
||||
|
||||
if (Connected)
|
||||
{
|
||||
Packet(packet);
|
||||
}
|
||||
else
|
||||
{
|
||||
SendBuffer = SendBuffer.Enqueue(packet);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public Emitter Emit(string eventString, IAck ack, params object[] args)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
|
||||
if (Events.Contains(eventString))
|
||||
{
|
||||
base.Emit(eventString, args);
|
||||
return this;
|
||||
}
|
||||
|
||||
var _args = new List<object> { eventString };
|
||||
_args.AddRange(args);
|
||||
|
||||
var jsonArgs = Parser.Packet.Args2JArray(_args);
|
||||
|
||||
var parserType = HasBinaryData.HasBinary(jsonArgs) ? Parser.Parser.BINARY_EVENT : Parser.Parser.EVENT;
|
||||
var packet = new Packet(parserType, jsonArgs);
|
||||
|
||||
log.Info(string.Format("emitting packet with ack id {0}", Ids));
|
||||
Acks = Acks.Add(Ids, ack);
|
||||
packet.Id = Ids++;
|
||||
|
||||
if (Connected)
|
||||
{
|
||||
Packet(packet);
|
||||
}
|
||||
else
|
||||
{
|
||||
SendBuffer = SendBuffer.Enqueue(packet);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
public Emitter Emit(string eventString, Action ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
|
||||
public Emitter Emit(string eventString, Action<object> ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
|
||||
public Emitter Emit(string eventString, Action<object, object> ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
|
||||
public Emitter Emit(string eventString, Action<object, object, object> ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
|
||||
public Emitter Emit(string eventString, Action<object, object, object, object> ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
|
||||
public void Packet(Packet packet)
|
||||
{
|
||||
packet.Nsp = Nsp;
|
||||
_io.Packet(packet);
|
||||
}
|
||||
|
||||
private void OnOpen()
|
||||
{
|
||||
//var log = LogManager.GetLogger(Global.CallerName());
|
||||
if (Nsp != "/")
|
||||
{
|
||||
Packet(new Packet(Parser.Parser.CONNECT));
|
||||
}
|
||||
}
|
||||
|
||||
private void OnClose(string reason)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("close ({0})", reason));
|
||||
Connected = false;
|
||||
Emit(EVENT_DISCONNECT, reason);
|
||||
}
|
||||
|
||||
private void OnPacket(Packet packet)
|
||||
{
|
||||
if (Nsp != packet.Nsp)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (packet.Type)
|
||||
{
|
||||
case Parser.Parser.CONNECT:
|
||||
this.OnConnect();
|
||||
break;
|
||||
|
||||
case Parser.Parser.EVENT:
|
||||
this.OnEvent(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.BINARY_EVENT:
|
||||
this.OnEvent(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.ACK:
|
||||
this.OnAck(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.BINARY_ACK:
|
||||
this.OnAck(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.DISCONNECT:
|
||||
this.OnDisconnect();
|
||||
break;
|
||||
|
||||
case Parser.Parser.ERROR:
|
||||
this.Emit(EVENT_ERROR, packet.Data);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void OnEvent(Packet packet)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
//var jarr =(string) ((JValue) packet.Data).Value;
|
||||
//var job = JToken.Parse(jarr);
|
||||
|
||||
|
||||
//var arr = job.ToArray();
|
||||
|
||||
//var args = job.Select(token => token.Value<string>()).Cast<object>().ToList();
|
||||
var args = packet.GetDataAsList();
|
||||
|
||||
|
||||
|
||||
log.Info(string.Format("emitting event {0}", args));
|
||||
if (packet.Id >= 0)
|
||||
{
|
||||
log.Info("attaching ack callback to event");
|
||||
args.Add(new AckImp(this, packet.Id));
|
||||
}
|
||||
|
||||
if (Connected)
|
||||
{
|
||||
var eventString = (string) args[0];
|
||||
args.Remove(args[0]);
|
||||
base.Emit(eventString, args.ToArray());
|
||||
}
|
||||
else
|
||||
{
|
||||
ReceiveBuffer = ReceiveBuffer.Enqueue(args);
|
||||
}
|
||||
}
|
||||
|
||||
private class AckImp : IAck
|
||||
{
|
||||
private Socket socket;
|
||||
private int Id;
|
||||
private readonly bool[] sent = new[] {false};
|
||||
|
||||
public AckImp(Socket socket, int id)
|
||||
{
|
||||
this.socket = socket;
|
||||
this.Id = id;
|
||||
}
|
||||
|
||||
public void Call(params object[] args)
|
||||
{
|
||||
if (sent[0])
|
||||
{
|
||||
return;
|
||||
}
|
||||
sent[0] = true;
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
var jsonArgs = Parser.Packet.Args2JArray(args);
|
||||
log.Info(string.Format("sending ack {0}", args.Length != 0 ? jsonArgs.ToString() : "null"));
|
||||
|
||||
var parserType = HasBinaryData.HasBinary(args) ? Parser.Parser.BINARY_ACK : Parser.Parser.ACK;
|
||||
var packet = new Packet(parserType, jsonArgs);
|
||||
packet.Id = Id;
|
||||
socket.Packet(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnAck(Parser.Packet packet)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("calling ack {0} with {1}", packet.Id, packet.Data));
|
||||
var fn = Acks[packet.Id];
|
||||
Acks = Acks.Remove(packet.Id);
|
||||
|
||||
var args = packet.GetDataAsList();
|
||||
|
||||
fn.Call(args.ToArray());
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void OnConnect()
|
||||
{
|
||||
Connected = true;
|
||||
//Disconnected = false;
|
||||
Emit(EVENT_CONNECT);
|
||||
EmitBuffered();
|
||||
}
|
||||
|
||||
private void EmitBuffered()
|
||||
{
|
||||
while (ReceiveBuffer.Count() > 0)
|
||||
{
|
||||
List<object> data;
|
||||
ReceiveBuffer = ReceiveBuffer.Dequeue(out data);
|
||||
var eventString = (string) data[0];
|
||||
base.Emit(eventString, data.ToArray());
|
||||
}
|
||||
ReceiveBuffer = ReceiveBuffer.Clear();
|
||||
|
||||
|
||||
while (SendBuffer.Count() > 0)
|
||||
{
|
||||
Packet packet;
|
||||
SendBuffer = SendBuffer.Dequeue(out packet);
|
||||
Packet(packet);
|
||||
}
|
||||
SendBuffer = SendBuffer.Clear();
|
||||
}
|
||||
|
||||
|
||||
private void OnDisconnect()
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("server disconnect ({0})", this.Nsp));
|
||||
Destroy();
|
||||
OnClose("io server disconnect");
|
||||
}
|
||||
|
||||
private void Destroy()
|
||||
{
|
||||
foreach (var sub in Subs)
|
||||
{
|
||||
sub.Destroy();
|
||||
}
|
||||
Subs = Subs.Clear();
|
||||
|
||||
_io.Destroy(this);
|
||||
}
|
||||
|
||||
public Socket Close()
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
|
||||
if (Connected)
|
||||
{
|
||||
log.Info(string.Format("performing disconnect ({0})", Nsp));
|
||||
Packet(new Packet(Parser.Parser.DISCONNECT));
|
||||
}
|
||||
|
||||
Destroy();
|
||||
|
||||
if (Connected)
|
||||
{
|
||||
OnClose("io client disconnect");
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public Socket Disconnect()
|
||||
{
|
||||
return this.Close();
|
||||
}
|
||||
|
||||
public Manager Io()
|
||||
{
|
||||
return _io;
|
||||
}
|
||||
|
||||
private static IEnumerable<object> ToArray(JArray array)
|
||||
{
|
||||
int length = array.Count;
|
||||
var data = new object[length];
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
object v;
|
||||
try
|
||||
{
|
||||
v = array[i];
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
v = null;
|
||||
}
|
||||
data[i] = v;
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
26
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/SocketIOException.cs
vendored
Normal file
26
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/SocketIOException.cs
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public class SocketIOException : Exception
|
||||
{
|
||||
public string Transport;
|
||||
public object code;
|
||||
|
||||
public SocketIOException(string message)
|
||||
: base(message)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public SocketIOException(Exception cause)
|
||||
: base("", cause)
|
||||
{
|
||||
}
|
||||
|
||||
public SocketIOException(string message, Exception cause)
|
||||
: base(message, cause)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
413
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Socket_net35.cs
vendored
Normal file
413
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Socket_net35.cs
vendored
Normal file
@@ -0,0 +1,413 @@
|
||||
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Quobject.SocketIoClientDotNet.Collections.Concurrent;
|
||||
using Quobject.EngineIoClientDotNet.ComponentEmitter;
|
||||
using Quobject.EngineIoClientDotNet.Modules;
|
||||
using Quobject.SocketIoClientDotNet.Modules;
|
||||
using Quobject.SocketIoClientDotNet.Parser;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public class Socket : Emitter
|
||||
{
|
||||
public static readonly string EVENT_CONNECT = "connect";
|
||||
public static readonly string EVENT_DISCONNECT = "disconnect";
|
||||
public static readonly string EVENT_ERROR = "error";
|
||||
public static readonly string EVENT_MESSAGE = "message";
|
||||
public static readonly string EVENT_CONNECT_ERROR = Manager.EVENT_CONNECT_ERROR;
|
||||
public static readonly string EVENT_CONNECT_TIMEOUT = Manager.EVENT_CONNECT_TIMEOUT;
|
||||
public static readonly string EVENT_RECONNECT = Manager.EVENT_RECONNECT;
|
||||
public static readonly string EVENT_RECONNECT_ERROR = Manager.EVENT_RECONNECT_ERROR;
|
||||
public static readonly string EVENT_RECONNECT_FAILED = Manager.EVENT_RECONNECT_FAILED;
|
||||
public static readonly string EVENT_RECONNECT_ATTEMPT = Manager.EVENT_RECONNECT_ATTEMPT;
|
||||
public static readonly string EVENT_RECONNECTING = Manager.EVENT_RECONNECTING;
|
||||
|
||||
private static readonly List<string> Events = new List<string>()
|
||||
{
|
||||
EVENT_CONNECT,
|
||||
EVENT_CONNECT_ERROR,
|
||||
EVENT_CONNECT_TIMEOUT,
|
||||
EVENT_DISCONNECT,
|
||||
EVENT_ERROR,
|
||||
EVENT_RECONNECT,
|
||||
EVENT_RECONNECT_ATTEMPT,
|
||||
EVENT_RECONNECT_FAILED,
|
||||
EVENT_RECONNECT_ERROR,
|
||||
EVENT_RECONNECTING
|
||||
};
|
||||
|
||||
private bool Connected;
|
||||
//private bool Disconnected = true;
|
||||
private int Ids;
|
||||
private string Nsp;
|
||||
private Manager _io;
|
||||
private System.Collections.Concurrent.ConcurrentDictionary<int, IAck> Acks = new System.Collections.Concurrent.ConcurrentDictionary<int, IAck>();
|
||||
private ConcurrentQueue<On.IHandle> Subs;
|
||||
private ConcurrentQueue<List<object>> ReceiveBuffer = new ConcurrentQueue<List<object>>();
|
||||
private ConcurrentQueue<Parser.Packet> SendBuffer = new ConcurrentQueue<Parser.Packet>();
|
||||
|
||||
public Socket(Manager io, string nsp)
|
||||
{
|
||||
_io = io;
|
||||
Nsp = nsp;
|
||||
this.SubEvents();
|
||||
}
|
||||
|
||||
private void SubEvents()
|
||||
{
|
||||
Manager io = _io;
|
||||
Subs = new ConcurrentQueue<On.IHandle>();
|
||||
|
||||
Subs.Enqueue(Client.On.Create(io, Manager.EVENT_OPEN, new ListenerImpl(OnOpen)));
|
||||
Subs.Enqueue(Client.On.Create(io, Manager.EVENT_PACKET, new ListenerImpl((data) => OnPacket((Packet)data))));
|
||||
Subs.Enqueue(Client.On.Create(io, Manager.EVENT_CLOSE, new ListenerImpl((data) => OnClose((string)data))));
|
||||
}
|
||||
|
||||
|
||||
public Socket Open()
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (!Connected)
|
||||
{
|
||||
_io.Open();
|
||||
if (_io.ReadyState == Manager.ReadyStateEnum.OPEN)
|
||||
{
|
||||
OnOpen();
|
||||
}
|
||||
}
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
public Socket Connect()
|
||||
{
|
||||
return this.Open();
|
||||
}
|
||||
|
||||
public Socket Send(params object[] args)
|
||||
{
|
||||
Emit(EVENT_MESSAGE, args);
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public override Emitter Emit(string eventString, params object[] args)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
|
||||
if (Events.Contains(eventString))
|
||||
{
|
||||
base.Emit(eventString, args);
|
||||
return this;
|
||||
}
|
||||
|
||||
var _args = new List<object> {eventString};
|
||||
_args.AddRange(args);
|
||||
|
||||
var jsonArgs = Parser.Packet.Args2JArray(_args);
|
||||
|
||||
var parserType = HasBinaryData.HasBinary(jsonArgs) ? Parser.Parser.BINARY_EVENT : Parser.Parser.EVENT;
|
||||
var packet = new Packet(parserType, jsonArgs);
|
||||
|
||||
var lastArg = _args[_args.Count - 1];
|
||||
if (lastArg is IAck)
|
||||
{
|
||||
log.Info(string.Format("emitting packet with ack id {0}", Ids));
|
||||
Acks.TryAdd(Ids, (IAck)lastArg);
|
||||
jsonArgs = Parser.Packet.Remove(jsonArgs, jsonArgs.Count - 1);
|
||||
packet.Data = jsonArgs;
|
||||
packet.Id = Ids++;
|
||||
}
|
||||
|
||||
if (Connected)
|
||||
{
|
||||
Packet(packet);
|
||||
}
|
||||
else
|
||||
{
|
||||
SendBuffer.Enqueue(packet);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public Emitter Emit(string eventString, IAck ack, params object[] args)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
|
||||
var _args = new List<object> { eventString };
|
||||
if (args != null)
|
||||
{
|
||||
_args.AddRange(args);
|
||||
}
|
||||
|
||||
var jarray = new JArray(_args);
|
||||
var packet = new Packet(Parser.Parser.EVENT, jarray);
|
||||
|
||||
log.Info(string.Format("emitting packet with ack id {0}", Ids));
|
||||
Acks.TryAdd(Ids, ack);
|
||||
packet.Id = Ids++;
|
||||
|
||||
Packet(packet);
|
||||
return this;
|
||||
}
|
||||
|
||||
public Emitter Emit(string eventString, Action ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
public Emitter Emit(string eventString, Action<object> ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
public Emitter Emit(string eventString, Action<object, object> ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
public Emitter Emit(string eventString, Action<object, object, object> ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
|
||||
public void Packet(Packet packet)
|
||||
{
|
||||
packet.Nsp = Nsp;
|
||||
_io.Packet(packet);
|
||||
}
|
||||
|
||||
private void OnOpen()
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
if (Nsp != "/")
|
||||
{
|
||||
Packet(new Packet(Parser.Parser.CONNECT));
|
||||
}
|
||||
}
|
||||
|
||||
private void OnClose(string reason)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("close ({0})", reason));
|
||||
Connected = false;
|
||||
Emit(EVENT_DISCONNECT, reason);
|
||||
}
|
||||
|
||||
private void OnPacket(Packet packet)
|
||||
{
|
||||
if (Nsp != packet.Nsp)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (packet.Type)
|
||||
{
|
||||
case Parser.Parser.CONNECT:
|
||||
this.OnConnect();
|
||||
break;
|
||||
|
||||
case Parser.Parser.EVENT:
|
||||
this.OnEvent(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.BINARY_EVENT:
|
||||
this.OnEvent(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.ACK:
|
||||
this.OnAck(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.BINARY_ACK:
|
||||
this.OnAck(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.DISCONNECT:
|
||||
this.OnDisconnect();
|
||||
break;
|
||||
|
||||
case Parser.Parser.ERROR:
|
||||
this.Emit(EVENT_ERROR, packet.Data);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void OnEvent(Packet packet)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
//var jarr =(string) ((JValue) packet.Data).Value;
|
||||
//var job = JToken.Parse(jarr);
|
||||
|
||||
|
||||
//var arr = job.ToArray();
|
||||
|
||||
//var args = job.Select(token => token.Value<string>()).Cast<object>().ToList();
|
||||
var args = packet.GetDataAsList();
|
||||
|
||||
|
||||
|
||||
log.Info(string.Format("emitting event {0}", args));
|
||||
if (packet.Id >= 0)
|
||||
{
|
||||
log.Info("attaching ack callback to event");
|
||||
args.Add(new AckImp(this, packet.Id));
|
||||
}
|
||||
|
||||
if (Connected)
|
||||
{
|
||||
var eventString = (string) args[0];
|
||||
args.Remove(args[0]);
|
||||
base.Emit(eventString, args.ToArray());
|
||||
}
|
||||
else
|
||||
{
|
||||
ReceiveBuffer.Enqueue(args);
|
||||
}
|
||||
}
|
||||
|
||||
private class AckImp : IAck
|
||||
{
|
||||
private Socket socket;
|
||||
private int Id;
|
||||
private readonly bool[] sent = new[] {false};
|
||||
|
||||
public AckImp(Socket socket, int id)
|
||||
{
|
||||
this.socket = socket;
|
||||
this.Id = id;
|
||||
}
|
||||
|
||||
public void Call(params object[] args)
|
||||
{
|
||||
if (sent[0])
|
||||
{
|
||||
return;
|
||||
}
|
||||
sent[0] = true;
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
var jsonArgs = Parser.Packet.Args2JArray(args);
|
||||
log.Info(string.Format("sending ack {0}", args.Length != 0 ? jsonArgs.ToString() : "null"));
|
||||
|
||||
var parserType = HasBinaryData.HasBinary(args) ? Parser.Parser.BINARY_ACK : Parser.Parser.ACK;
|
||||
var packet = new Packet(parserType, jsonArgs);
|
||||
packet.Id = Id;
|
||||
socket.Packet(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnAck(Parser.Packet packet)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("calling ack {0} with {1}", packet.Id, packet.Data));
|
||||
var fn = Acks[packet.Id];
|
||||
IAck outRef;
|
||||
Acks.TryRemove(packet.Id,out outRef );
|
||||
|
||||
var args = packet.GetDataAsList();
|
||||
|
||||
fn.Call(args.ToArray());
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void OnConnect()
|
||||
{
|
||||
Connected = true;
|
||||
//Disconnected = false;
|
||||
Emit(EVENT_CONNECT);
|
||||
EmitBuffered();
|
||||
}
|
||||
|
||||
private void EmitBuffered()
|
||||
{
|
||||
while (ReceiveBuffer.Count > 0)
|
||||
{
|
||||
List<object> data;
|
||||
ReceiveBuffer.TryDequeue(out data);
|
||||
var eventString = (string) data[0];
|
||||
base.Emit(eventString, data.ToArray());
|
||||
}
|
||||
ReceiveBuffer.Clear();
|
||||
|
||||
|
||||
while (SendBuffer.Count > 0)
|
||||
{
|
||||
Packet packet;
|
||||
SendBuffer.TryDequeue(out packet);
|
||||
Packet(packet);
|
||||
}
|
||||
SendBuffer.Clear();
|
||||
}
|
||||
|
||||
|
||||
private void OnDisconnect()
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("server disconnect ({0})", this.Nsp));
|
||||
Destroy();
|
||||
OnClose("io server disconnect");
|
||||
}
|
||||
|
||||
private void Destroy()
|
||||
{
|
||||
foreach (var sub in Subs.GetEnumerator())
|
||||
{
|
||||
sub.Destroy();
|
||||
}
|
||||
Subs.Clear();
|
||||
|
||||
_io.Destroy(this);
|
||||
}
|
||||
|
||||
public Socket Close()
|
||||
{
|
||||
if (!Connected)
|
||||
{
|
||||
return this;
|
||||
}
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
|
||||
log.Info(string.Format("performing disconnect ({0})", Nsp));
|
||||
Packet(new Packet(Parser.Parser.DISCONNECT));
|
||||
Destroy();
|
||||
OnClose("io client disconnect");
|
||||
return this;
|
||||
}
|
||||
|
||||
public Socket Disconnect()
|
||||
{
|
||||
return this.Close();
|
||||
}
|
||||
|
||||
public Manager Io()
|
||||
{
|
||||
return _io;
|
||||
}
|
||||
|
||||
private static IEnumerable<object> ToArray(JArray array)
|
||||
{
|
||||
int length = array.Count;
|
||||
var data = new object[length];
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
object v;
|
||||
try
|
||||
{
|
||||
v = array[i];
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
v = null;
|
||||
}
|
||||
data[i] = v;
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
414
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Socket_net40.cs
vendored
Normal file
414
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Socket_net40.cs
vendored
Normal file
@@ -0,0 +1,414 @@
|
||||
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Quobject.SocketIoClientDotNet.Collections.Concurrent;
|
||||
using Quobject.EngineIoClientDotNet.ComponentEmitter;
|
||||
using Quobject.EngineIoClientDotNet.Modules;
|
||||
using Quobject.SocketIoClientDotNet.Modules;
|
||||
using Quobject.SocketIoClientDotNet.Parser;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public class Socket : Emitter
|
||||
{
|
||||
public static readonly string EVENT_CONNECT = "connect";
|
||||
public static readonly string EVENT_DISCONNECT = "disconnect";
|
||||
public static readonly string EVENT_ERROR = "error";
|
||||
public static readonly string EVENT_MESSAGE = "message";
|
||||
public static readonly string EVENT_CONNECT_ERROR = Manager.EVENT_CONNECT_ERROR;
|
||||
public static readonly string EVENT_CONNECT_TIMEOUT = Manager.EVENT_CONNECT_TIMEOUT;
|
||||
public static readonly string EVENT_RECONNECT = Manager.EVENT_RECONNECT;
|
||||
public static readonly string EVENT_RECONNECT_ERROR = Manager.EVENT_RECONNECT_ERROR;
|
||||
public static readonly string EVENT_RECONNECT_FAILED = Manager.EVENT_RECONNECT_FAILED;
|
||||
public static readonly string EVENT_RECONNECT_ATTEMPT = Manager.EVENT_RECONNECT_ATTEMPT;
|
||||
public static readonly string EVENT_RECONNECTING = Manager.EVENT_RECONNECTING;
|
||||
|
||||
private static readonly List<string> Events = new List<string>()
|
||||
{
|
||||
EVENT_CONNECT,
|
||||
EVENT_CONNECT_ERROR,
|
||||
EVENT_CONNECT_TIMEOUT,
|
||||
EVENT_DISCONNECT,
|
||||
EVENT_ERROR,
|
||||
EVENT_RECONNECT,
|
||||
EVENT_RECONNECT_ATTEMPT,
|
||||
EVENT_RECONNECT_FAILED,
|
||||
EVENT_RECONNECT_ERROR,
|
||||
EVENT_RECONNECTING
|
||||
};
|
||||
|
||||
private bool Connected;
|
||||
//private bool Disconnected = true;
|
||||
private int Ids;
|
||||
private string Nsp;
|
||||
private Manager _io;
|
||||
private System.Collections.Concurrent.ConcurrentDictionary<int, IAck> Acks = new System.Collections.Concurrent.ConcurrentDictionary<int, IAck>();
|
||||
private ConcurrentQueue<On.IHandle> Subs;
|
||||
private ConcurrentQueue<List<object>> ReceiveBuffer = new ConcurrentQueue<List<object>>();
|
||||
private ConcurrentQueue<Parser.Packet> SendBuffer = new ConcurrentQueue<Parser.Packet>();
|
||||
|
||||
public Socket(Manager io, string nsp)
|
||||
{
|
||||
_io = io;
|
||||
Nsp = nsp;
|
||||
this.SubEvents();
|
||||
}
|
||||
|
||||
private void SubEvents()
|
||||
{
|
||||
Manager io = _io;
|
||||
Subs = new ConcurrentQueue<On.IHandle>();
|
||||
|
||||
Subs.Enqueue(Client.On.Create(io, Manager.EVENT_OPEN, new ListenerImpl(OnOpen)));
|
||||
Subs.Enqueue(Client.On.Create(io, Manager.EVENT_PACKET, new ListenerImpl((data) => OnPacket((Packet)data))));
|
||||
Subs.Enqueue(Client.On.Create(io, Manager.EVENT_CLOSE, new ListenerImpl((data) => OnClose((string)data))));
|
||||
}
|
||||
|
||||
|
||||
public Socket Open()
|
||||
{
|
||||
var t = new Task(() =>
|
||||
{
|
||||
if (!Connected)
|
||||
{
|
||||
_io.Open();
|
||||
if (_io.ReadyState == Manager.ReadyStateEnum.OPEN)
|
||||
{
|
||||
OnOpen();
|
||||
}
|
||||
}
|
||||
});
|
||||
t.Start();
|
||||
return this;
|
||||
}
|
||||
|
||||
public Socket Connect()
|
||||
{
|
||||
return this.Open();
|
||||
}
|
||||
|
||||
public Socket Send(params object[] args)
|
||||
{
|
||||
Emit(EVENT_MESSAGE, args);
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public override Emitter Emit(string eventString, params object[] args)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
|
||||
if (Events.Contains(eventString))
|
||||
{
|
||||
base.Emit(eventString, args);
|
||||
return this;
|
||||
}
|
||||
|
||||
var _args = new List<object> {eventString};
|
||||
_args.AddRange(args);
|
||||
|
||||
var jsonArgs = Parser.Packet.Args2JArray(_args);
|
||||
|
||||
var parserType = HasBinaryData.HasBinary(jsonArgs) ? Parser.Parser.BINARY_EVENT : Parser.Parser.EVENT;
|
||||
var packet = new Packet(parserType, jsonArgs);
|
||||
|
||||
var lastArg = _args[_args.Count - 1];
|
||||
if (lastArg is IAck)
|
||||
{
|
||||
log.Info(string.Format("emitting packet with ack id {0}", Ids));
|
||||
Acks.TryAdd(Ids, (IAck)lastArg);
|
||||
jsonArgs = Parser.Packet.Remove(jsonArgs, jsonArgs.Count - 1);
|
||||
packet.Data = jsonArgs;
|
||||
packet.Id = Ids++;
|
||||
}
|
||||
|
||||
if (Connected)
|
||||
{
|
||||
Packet(packet);
|
||||
}
|
||||
else
|
||||
{
|
||||
SendBuffer.Enqueue(packet);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public Emitter Emit(string eventString, IAck ack, params object[] args)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
|
||||
var _args = new List<object> { eventString };
|
||||
if (args != null)
|
||||
{
|
||||
_args.AddRange(args);
|
||||
}
|
||||
|
||||
var jarray = new JArray(_args);
|
||||
var packet = new Packet(Parser.Parser.EVENT, jarray);
|
||||
|
||||
log.Info(string.Format("emitting packet with ack id {0}", Ids));
|
||||
Acks.TryAdd(Ids, ack);
|
||||
packet.Id = Ids++;
|
||||
|
||||
Packet(packet);
|
||||
return this;
|
||||
}
|
||||
|
||||
public Emitter Emit(string eventString, Action ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
public Emitter Emit(string eventString, Action<object> ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
public Emitter Emit(string eventString, Action<object, object> ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
public Emitter Emit(string eventString, Action<object, object, object> ack, params object[] args)
|
||||
{
|
||||
return Emit(eventString, new AckImpl(ack), args);
|
||||
}
|
||||
|
||||
public void Packet(Packet packet)
|
||||
{
|
||||
packet.Nsp = Nsp;
|
||||
_io.Packet(packet);
|
||||
}
|
||||
|
||||
private void OnOpen()
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
if (Nsp != "/")
|
||||
{
|
||||
Packet(new Packet(Parser.Parser.CONNECT));
|
||||
}
|
||||
}
|
||||
|
||||
private void OnClose(string reason)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("close ({0})", reason));
|
||||
Connected = false;
|
||||
Emit(EVENT_DISCONNECT, reason);
|
||||
}
|
||||
|
||||
private void OnPacket(Packet packet)
|
||||
{
|
||||
if (Nsp != packet.Nsp)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (packet.Type)
|
||||
{
|
||||
case Parser.Parser.CONNECT:
|
||||
this.OnConnect();
|
||||
break;
|
||||
|
||||
case Parser.Parser.EVENT:
|
||||
this.OnEvent(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.BINARY_EVENT:
|
||||
this.OnEvent(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.ACK:
|
||||
this.OnAck(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.BINARY_ACK:
|
||||
this.OnAck(packet);
|
||||
break;
|
||||
|
||||
case Parser.Parser.DISCONNECT:
|
||||
this.OnDisconnect();
|
||||
break;
|
||||
|
||||
case Parser.Parser.ERROR:
|
||||
this.Emit(EVENT_ERROR, packet.Data);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void OnEvent(Packet packet)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
//var jarr =(string) ((JValue) packet.Data).Value;
|
||||
//var job = JToken.Parse(jarr);
|
||||
|
||||
|
||||
//var arr = job.ToArray();
|
||||
|
||||
//var args = job.Select(token => token.Value<string>()).Cast<object>().ToList();
|
||||
var args = packet.GetDataAsList();
|
||||
|
||||
|
||||
|
||||
log.Info(string.Format("emitting event {0}", args));
|
||||
if (packet.Id >= 0)
|
||||
{
|
||||
log.Info("attaching ack callback to event");
|
||||
args.Add(new AckImp(this, packet.Id));
|
||||
}
|
||||
|
||||
if (Connected)
|
||||
{
|
||||
var eventString = (string) args[0];
|
||||
args.Remove(args[0]);
|
||||
base.Emit(eventString, args.ToArray());
|
||||
}
|
||||
else
|
||||
{
|
||||
ReceiveBuffer.Enqueue(args);
|
||||
}
|
||||
}
|
||||
|
||||
private class AckImp : IAck
|
||||
{
|
||||
private Socket socket;
|
||||
private int Id;
|
||||
private readonly bool[] sent = new[] {false};
|
||||
|
||||
public AckImp(Socket socket, int id)
|
||||
{
|
||||
this.socket = socket;
|
||||
this.Id = id;
|
||||
}
|
||||
|
||||
public void Call(params object[] args)
|
||||
{
|
||||
if (sent[0])
|
||||
{
|
||||
return;
|
||||
}
|
||||
sent[0] = true;
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
var jsonArgs = Parser.Packet.Args2JArray(args);
|
||||
log.Info(string.Format("sending ack {0}", args.Length != 0 ? jsonArgs.ToString() : "null"));
|
||||
|
||||
var parserType = HasBinaryData.HasBinary(args) ? Parser.Parser.BINARY_ACK : Parser.Parser.ACK;
|
||||
var packet = new Packet(parserType, jsonArgs);
|
||||
packet.Id = Id;
|
||||
socket.Packet(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnAck(Parser.Packet packet)
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("calling ack {0} with {1}", packet.Id, packet.Data));
|
||||
var fn = Acks[packet.Id];
|
||||
IAck outRef;
|
||||
Acks.TryRemove(packet.Id,out outRef );
|
||||
|
||||
var args = packet.GetDataAsList();
|
||||
|
||||
fn.Call(args.ToArray());
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void OnConnect()
|
||||
{
|
||||
Connected = true;
|
||||
//Disconnected = false;
|
||||
Emit(EVENT_CONNECT);
|
||||
EmitBuffered();
|
||||
}
|
||||
|
||||
private void EmitBuffered()
|
||||
{
|
||||
while (ReceiveBuffer.Count > 0)
|
||||
{
|
||||
List<object> data;
|
||||
ReceiveBuffer.TryDequeue(out data);
|
||||
var eventString = (string) data[0];
|
||||
base.Emit(eventString, data.ToArray());
|
||||
}
|
||||
ReceiveBuffer.Clear();
|
||||
|
||||
|
||||
while (SendBuffer.Count > 0)
|
||||
{
|
||||
Packet packet;
|
||||
SendBuffer.TryDequeue(out packet);
|
||||
Packet(packet);
|
||||
}
|
||||
SendBuffer.Clear();
|
||||
}
|
||||
|
||||
|
||||
private void OnDisconnect()
|
||||
{
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
log.Info(string.Format("server disconnect ({0})", this.Nsp));
|
||||
Destroy();
|
||||
OnClose("io server disconnect");
|
||||
}
|
||||
|
||||
private void Destroy()
|
||||
{
|
||||
foreach (var sub in Subs.GetEnumerator())
|
||||
{
|
||||
sub.Destroy();
|
||||
}
|
||||
Subs.Clear();
|
||||
|
||||
_io.Destroy(this);
|
||||
}
|
||||
|
||||
public Socket Close()
|
||||
{
|
||||
if (!Connected)
|
||||
{
|
||||
return this;
|
||||
}
|
||||
var log = LogManager.GetLogger(Global.CallerName());
|
||||
|
||||
log.Info(string.Format("performing disconnect ({0})", Nsp));
|
||||
Packet(new Packet(Parser.Parser.DISCONNECT));
|
||||
Destroy();
|
||||
OnClose("io client disconnect");
|
||||
return this;
|
||||
}
|
||||
|
||||
public Socket Disconnect()
|
||||
{
|
||||
return this.Close();
|
||||
}
|
||||
|
||||
public Manager Io()
|
||||
{
|
||||
return _io;
|
||||
}
|
||||
|
||||
private static IEnumerable<object> ToArray(JArray array)
|
||||
{
|
||||
int length = array.Count;
|
||||
var data = new object[length];
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
object v;
|
||||
try
|
||||
{
|
||||
v = array[i];
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
v = null;
|
||||
}
|
||||
data[i] = v;
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
46
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Url.cs
vendored
Normal file
46
ThirdParty/SocketIoClientDotNet/Src/SocketIoClientDotNet.net45/Client/Url.cs
vendored
Normal file
@@ -0,0 +1,46 @@
|
||||
using System;
|
||||
|
||||
namespace Quobject.SocketIoClientDotNet.Client
|
||||
{
|
||||
public class Url
|
||||
{
|
||||
private Url() { }
|
||||
|
||||
|
||||
|
||||
public static Uri Parse(string uri)
|
||||
{
|
||||
if (uri.StartsWith("//"))
|
||||
{
|
||||
uri = "http:" + uri;
|
||||
}
|
||||
|
||||
var result = new Uri(uri);
|
||||
return result;
|
||||
|
||||
}
|
||||
|
||||
public static string ExtractId(string url)
|
||||
{
|
||||
return ExtractId(new Uri(url));
|
||||
}
|
||||
|
||||
public static string ExtractId(Uri uri)
|
||||
{
|
||||
var protocol = uri.Scheme;
|
||||
int port = uri.Port;
|
||||
if (port == -1)
|
||||
{
|
||||
if (uri.Scheme.StartsWith("https"))
|
||||
{
|
||||
port = 443;
|
||||
}else if (uri.Scheme.StartsWith("http"))
|
||||
{
|
||||
port = 80;
|
||||
}
|
||||
}
|
||||
|
||||
return string.Format("{0}://{1}:{2}", protocol, uri.Host , port);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user