Added NightAlert project for travel kit
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NightscoutLibrary.Configuration
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{
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public interface INightscoutAlertConfiguration
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{
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String NightscoutBaseURL { get; set; }
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String APISecretKey { get; set; }
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Text;
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namespace NightscoutLibrary.Configuration
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{
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public class MonoCompatibleNightscoutAlertConfiguration : INightscoutAlertConfiguration
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{
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private String _nightscoutBaseURL;
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public string APISecretKey { get; set; }
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public MonoCompatibleNightscoutAlertConfiguration(String NightscoutBaseURL, String APISecretKey)
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{
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this.NightscoutBaseURL = NightscoutBaseURL;
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this.APISecretKey = APISecretKey;
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}
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public string NightscoutBaseURL
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{
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get { return _nightscoutBaseURL; }
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set
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{
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_nightscoutBaseURL = value;
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ResolveHostnameFromURL();
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}
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}
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private void ResolveHostnameFromURL()
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{ //Convert any hostname notation into ip-address form to avoid Websocket4Net mono issue regarding hostnames
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Uri nightscoutUri = new Uri(_nightscoutBaseURL);
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String nightscoutHost = nightscoutUri.DnsSafeHost;
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var hostInfo = Dns.GetHostEntry(nightscoutHost);
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if(hostInfo.AddressList == null || !hostInfo.AddressList.Any())
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throw new ApplicationException("An error occurred while resolving the Nightscout server address");
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IPAddress address = hostInfo.AddressList.First();
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_nightscoutBaseURL = _nightscoutBaseURL.Replace(nightscoutHost, address.ToString());
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}
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}
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}
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57
NightscoutLibrary/NightscoutLibrary.csproj
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57
NightscoutLibrary/NightscoutLibrary.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{59DC2B0B-2D94-4841-A181-D3E1124BA5F2}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>NightscoutLibrary</RootNamespace>
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<AssemblyName>NightscoutLibrary</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Configuration\INightscoutAlertConfiguration.cs" />
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<Compile Include="Configuration\MonoCompatibleNightscoutAlertConfiguration.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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36
NightscoutLibrary/Properties/AssemblyInfo.cs
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36
NightscoutLibrary/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("NightscoutLibrary")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("NightscoutLibrary")]
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[assembly: AssemblyCopyright("Copyright © 2017")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("c985f211-e334-4198-b47a-98f5dc15cc60")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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